This version was used to make Ricochet Recharged Now it is easy to copy rounds from one set to another or append two sets together Added "Copy", "Copy All", and "Paste" options to the Round Set Editor."Change Area" brick will now delete neighbors if "change to style" is set to "!none" (previous version would change neighbors into "!none" bricks which were invisible but collided with the ball).Fixed the "normal ball" power-up to not remove your starfish from your ball.This would happen with round groups (checkpoints) with less than 10 rounds Fix a bug that cause a message of "Only x rings collected" even if they were all collected.Prevent crashing when move along path used on polygon with 0 points (Could only happen if a user made his own level with a bug on the level).Adjusted column widths in Round Set Select window so scroll bar won't cover the last column.Tested it a few times and it worked as expected. This was to fix the problem reported in the Forum. Made the two moving Ball Deflectors check to see if all of their Levitron bricks were destroyed OR the last line of bricks that came down was destroyed before they started moving. Round "One Line at time": Blacklisted EMP and Stinger Missiles.They didn't break the level, but they weren't supposed to be there. ![]() They were initially put there for the cool thumbnail screenshot, and then were not removed.
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